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Client Engineer

Scopely Shanghai, China
Vollzeit Arbeit vor Ort

Veröffentlichungsdatum: 30.08.2026

Scopely is looking for a Client Engineer to join an unannounced title based in our Shanghai office (5 days in the office).

Responsibilities

Develop, and maintain key client-side components that enable rich, scalable game experiences; Partner closely with server, product, design, and other cross-functional teams to ensure technical alignment and product quality; Apply engineering best practices, including code reviews, unit testing, load testing, and performance optimization; Troubleshoot complex issues across mobile platforms to ensure stability and uptime for live systems; Participate in regular in-person meetings and collaboration sessions (role requires 5 days/week in office)

Requirements

Experience developing commercial games in Unity, C#; Experience with at least one of the following: Mobile native coding (Java/Kotlin for Android, ObjC/Swift for iOS, C/C++ for native), Network programming, cloud computing and server debugging, Graphics programming for 3D games; Familiar with Git, Bash and Gradle; Strong problem solving and communication skills; Professional proficiency in both Mandarin and English; BS / MS in Computer Science or Software Engineering or equivalent

Nice to have

Experience with profiling and optimization for mobile; Experience with developing productivity tools and creating efficient procedures; Rich experience in playing mobile games and console games; Experience leading a team: task breakdown&scoping, code reviews, mentoring junior devs, prototyping, etc.; Excellent verbal English communication
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