Quelle: CrawlJobs
Für dieses Angebot liegt keine vollständige Übersetzung in der gewählten Sprache vor. Unten sehen Sie den Originalinhalt.

Senior Previz Artist

CD PROJEKT RED Boston, Vereinigte Staaten
Full-time Remote work

Publication date: 11/11/2026

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

We’re looking for a Senior Previz Artist to join our Boston Hub to work on Cyberpunk 2 . In this position you will be responsible for creating complete movie sequences and shots that help support the director’s vision through the appropriate use of staging, blocking, cameras, composition, motion, and editing.

Together, with our storytellers, you will create scenes that are compelling and emotional or spectacular and bursting with action. We have them all!

Health & Well-Being

- Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.

Estimated pay range for this position: $95,000 - $174,200 USD annually

Responsibilities

Creating previz for gameplay, cinematic, and cutscene concepts before they are fully implemented, helping teams visualize how ideas could work and feel in the game.; Creating placeholder character animation that clearly communicates action, intention, and timing.; Establishing strong pacing, staging, composition, and camera work so previz provides a clear visual direction for later scene design and layout.; Exploring and quickly iterating on different visual solutions as gameplay, narrative, and cinematic ideas evolve.; Working with Cinematic Designers, Animators, Quest Designers, Writers, and Directors to make sure the previz communicates the intended experience.

Requirements

5+ years of professional experience as a Previz Artist, Cinematic Artist, Layout Artist, or in a comparable role in games, film, or animation.; A strong portfolio demonstrating authored cinematic sequences, with clear examples of camera work, staging, composition, editing, and visual storytelling.; Proven ability to take a sequence from script or creative brief to a complete previz that clearly communicates the intended story, performance, pacing, and tone.; Professional experience creating and animating cameras for cinematic sequences.; Hands-on experience working with motion capture data and character animation.; Demonstrated understanding of acting, with strong judgment in posing, timing, blocking, and character performance.; Strong command of cinematography and editing, demonstrated through previous professional work.; Experience visualizing gameplay or interactive sequences while respecting gameplay rules, player perspective, and design intent.; Ability to work quickly through multiple iterations while maintaining a high quality bar and responding effectively to direction.; Ability to independently identify and solve visual and technical problems rather than relying on fully defined solutions.; Proven ability to learn new tools and pipelines quickly and apply them in production.; A track record of taking ownership of sequences, pushing their quality beyond the initial brief, and carrying work through to a finished state.; Ability to work effectively in a demanding and highly iterative production environment.

Benefits

Flexible working hours.; Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.; A welcome pack filled with goodies — to help you feel right at home once you join the team.
Apply with employer

Ähnliche Angebote

Alle →

Cookie-Einstellungen

Jeder Zweck ist optional und standardmäßig deaktiviert. Sie können Ihre Einwilligung jederzeit widerrufen.

Wir zeigen Angebote in Ihrer Nähe