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Senior Quest Designer

CD PROJEKT RED Boston, Vereinigte Staaten
Vollzeit Arbeit vor Ort

Veröffentlichungsdatum: 01.11.2026

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

CD PROJEKT RED is looking for a Senior Quest Designer to join our Boston office to work on Cyberpunk 2, the next mainline Cyberpunk 2077 game. As a part of the Narrative Design team you will have an opportunity to design, implement and direct your own stories in our world!

We’re looking for a designer with a strong creative approach who can help enrich our worlds through quests and exciting stories grounded in the characters and world around them. This role focuses on narrative-driven emotional design, and visual scripting. Additionally, narrative designers are expected to organize and shepherd complex content from design, through implementation, to ship.

This role does not include writing responsibilities and is specifically focused on design and implementation.

Candidates should include a portfolio or examples of their projects. Applications without a portfolio will not be considered.

Responsibilities

Create detailed storylines and believable worlds around them; Design quests, NPC communities and open world events.; Implement designed content through visual scripting using a proprietary toolset within UE5.; Plan the assets required to create your content.; Collaborate with other departments as part of an interdisciplinary content creation team.; Integrate delivered assets including gameplay elements, locations, characters, dialogue and other content into a seamless, engaging and unique experience.; Consistently maintain a high quality bar through review, iteration, and bug fixing.; Attend content reviews and iterate on designs and implementation based on feedback.; Create and maintain design documentation.

Requirements

5+ years experience as Quest, Narrative or Open World Designer on AAA projects.; At least 1 shipped narrative-driven AAA game.; Excellent understanding of interactive storytelling.; In-depth knowledge of game development and game design.; Proficiency with game engines and visual scripting.; Proficiency with UE5.; Well-developed communication and organization skills.; Ability to give, receive and act on feedback.; Ability to thrive in multinational, interdisciplinary teams.; Ability to mentor and train members of the team.; Strong critical and analytical thinking.; Published Books, Comic Books, Movies, or other narrative works is a plus.

Benefits

Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.; A welcome pack filled with goodies — to help you feel right at home once you join the team.
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