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Senior Software Engineer (Unity)

Scopely Bangalore, Indien
Hybride Arbeit

Veröffentlichungsdatum: 30.08.2026

As a Senior Software Engineer, you will play a key role in developing and maintaining the game’s Unity client across mobile game codebase. You will contribute to high-impact initiatives spanning slots games, live-ops features events, client infrastructure, platform integrations, performance, build reliability and maintainability. This role is ideal for an engineer who combines strong technical execution with sound architectural judgment in a complex production environment.

Responsibilities

Design, build, and maintain major client systems across gameplay, UI, live events, feature progressions, sales & offers, etc.; Contribute to the architecture of a large Unity/C# codebase with an emphasis on modularity, testability, performance, and long-term maintainability; Partner closely with design, product, tech-art, QA, analytics, economy, backend, and live-ops stakeholders to deliver scalable client solutions aligned with roadmap and operational needs; Improve engineering effectiveness through strong coding practices, tooling, CI/build processes, code reviews, debugging workflows, and technical documentation; Investigate and resolve production issues across mobile client systems, platform integrations, monetization flows, and live event features; Mentor junior and mid-level engineers, contribute to team technical decisions, and help raise the overall quality bar for the engineering organization

Requirements

5+ years of experience with mobile and Unity3D platforms and ecosystems; Strong problem solving skills, with solid experience in C# programming and computer science fundamentals; Ability to write well structured, efficient and maintainable code while following programming best practices; Experience in building and maintaining client systems for gameplay, UI, event systems and data driven features; Strong debugging and profiling skills across runtime behaviour, performance, memory usage and production stability; Experience with version control systems such as Git, along with testing strategies and quality practices for medium to large codebases; Familiarity with mobile native languages such as Swift, Objective C, Java and C++, with a strong passion for mobile games; Good communication skills and passionate about mobile games and game development

Nice to have

Experience or hands-on use of AI tools
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