Джерело: CrawlJobs
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3D Animator

Повна зайнятість Робота на місці

Дата публікації: 30.08.2026

Our client is on the lookout for great full-time talents in 3D Animation, both technical and traditional, to join their growing development team. You will have the opportunity to collaborate with their talented team in producing consistently believable, platform optimized, and stylistically accurate effects in their many internal and external projects.

Responsibilities

Work alongside their teams and project stakeholders in delivering high-quality 3D animation across varying types of actors (characters, creatures, objects, and environments, etc.) for in-game gameplay use that amplify, and are in-lined with the project’s visual direction, technical specifications, and calendar milestone demands; Develop visually invoking, believable, and easily readable animation gestures and interactions through strong understanding of movement, form, and dynamics, with innovative utilization of production and in-engine software tools, for both real-time gameplay and cinematic use, while maintaining built optimization and efficiency, within technical boundaries; Produce technical solutions that supplement traditional hand-key, and or motion capture animation data processing workflows in crafting fluid, realistic, and or stylized animations to life in-game; Good interpersonal, communication, and collaboration skills to effectively communicate with various disciplines and stakeholders across different project and approval stages; Experienced or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows; Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.

Requirements

Experience with Unreal Engine 4, and or 5 (and above); Experience in 3D Animation Software (Autodesk Maya, MotionBuilder, Blender, etc.); Experience in Version Control Software (SVN, Git, Perforce, etc.); Experience in Traditional 3D Animation Pipeline (Blocking, Spline, Polish, etc.); Experience in Motion Capture 3D Animation Pipeline (Performance, Cleanup, etc.); Experience in Traditional, and or Agile work environments and methodologies; Proficiency in Human and Creature Anatomy, Body Mechanics and Principles of Movement; Good observational skills and keen attention to detail in replicating real-world references; Ability to understand complex multi-state changing assets rig(s); Ability to self assess, profile, improve, and optimize in-game 3D animation assets; Knowledgeable in a typical game development cycle; Is Proficient in English, both verbal and written.

Nice to have

Experience in Cloth, Hair, and or Fur Simulation; Experience in Animated Shader and Material Sequencing; Experience in 3D Animation Pre-Production (Ideating, Planning, 3D Animatics, etc.); Experience in 2D Animation Software (Esoteric Spine, Adobe After Effects, etc.); Experience in Rigging for In-Game Animation (Traditional, Skeletal Mesh, Lyra, etc.); Bipedal, Quadrupedal or more, Serpent, aquatic anamniotic, etc.; Experience in Character Facial Setup (Traditional, Blend Shapes, MetaHuman, etc.); Experience in Animation Technical Art Development (Pipeline, Dev Tools, Integration, etc.); Experience in optimizing for various hardware and platforms (PC, Console, Mobile, etc.).

Benefits

Competitive Salary; Flexible Working Hours; Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year; 24/7 Studio Access alongside all production and leisure areas; Employee Wellbeing Fund of MYR1,500, refreshed annually; Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care; Annual Performance Reviews with Transparent Career Development and Pathways; Hybrid Work Option (available on request, with discussion, under management discretion); Relocation Assistance (available on request, with discussion, under management discretion) only for Malaysian citizens; Full Compensation on all Formal Overtime events.
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