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Animateur·trice 3D | 3D Animator

Framestore Montreal, Канада
Повна зайнятість Робота на місці

Дата публікації: 02.09.2026

A multi Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Animators produce the movements, actions and performances of three-dimensional computer graphic characters and objects for high-end VFX films.

Desirable Skills

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

Accessibility Statement

Our Montreal studio has universal access, with step-free entry, accessible toilets, and quiet spaces available. We are committed to providing an inclusive workplace for everyone and continue to improve accessibility to ensure all employees feel supported.

Responsibilities

Working closely with the Animation Lead and Supervisor to produce high quality animation which creates compelling, story-driven and action packed moments that fit within the style and pacing of the film; Working efficiently as part of a team, or independently, to complete assigned shots; Animating both primary and secondary characters and elements; Submitting shots for review and follow through with notes and feedback if required; Meeting schedules and show deadlines; Continuing to become familiar with new tools, software, data and other related technology

Requirements

A proven understanding of performance and acting; A proven understanding of physical motion, weight, balance, texture and form; A proven understanding of body mechanics and physicality for creature and animal movement; A thorough knowledge of Maya; An understanding of rigs and typical rigging set-ups and animation pipelines; Being open to direction and able to embrace change; Attention to detail; Reliable, with good time keeping and the ability to meet deadlines; Excellent organisation, communication and interpersonal skills; A demonstrable commitment to creative collaboration within a team and with other departments; Adaptability and the willingness to learn new processes and technical skills

Nice to have

An understanding of story, acting and film-making; A traditional animation and/or art background; Knowledge of human and animal anatomy; A working knowledge of Modeling, Rigging and Mel/Python scripting; Previous experience working with motion capture data; Ability to work under pressure
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