Джерело: CrawlJobs
Ця вакансія не має повного перекладу вибраною мовою. Нижче показано оригінальний зміст.

Senior Environment Artist

Повна зайнятість Робота на місці

Дата публікації: 03.09.2026

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Join CD PROJEKT RED as an Expert Environment Artist and play a pivotal role in the development of Cyberpunk 2 . You will craft the future of atmospheric storytelling and serve as a key architect through world building. We are looking for a highly experienced artist who thrives on collaboration and teamwork. You will own the skyline to the streets, defining the visual identity of Cyberpunk 2.

Note

- This role is responsible for level art and world building.
- If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X-Dev team, with whom we collaborate daily.
- Artists should include a portfolio to their application.

Nice to have's: (Please note that these skills are not required to apply for the position)

Responsibilities

Design and execute environment art from sprawling city districts to intimate, high-detail interiors.; World-building by drafting large-scale city districts to define composition and player flow, embracing iteration as a core tool for quality discovery.; Define and uphold environment art standards across composition, lighting, color, materials, visual storytelling, and gameplay readability.; Collaborate with the Art Directors, Art Leads and teammates to maintain artistic consistency and vision for the game while building captivating worlds.; Create best-in-class modular kits that define Cyberpunk art styles.; Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that build upon the studio’s robust technical foundations.; Collaborate effectively with the entire Cyberpunk 2 team, across disciplines. Including close collaboration with the Level Design and Narrative teams.; Strong communication skills, ownership and team-first attitude required.; Maintain and improve production methods, optimizing pipelines while consistently meeting deadlines.; Mentoring and providing feedback to other artists.

Requirements

8+ years of relevant professional experience (or equivalent skill demonstrated through previous work, portfolio, or comparable experience).; Mastery of Unreal Engine.; Industry leading DCC skills with Blender and Substance Painter. Maya & 3DS Max are valued however Blender is our primary 3D modeling package.; Excellent sense of composition, scale, proportions, color theory and lighting.; Strong awareness of the role materials play in constructing the final frame and how materials fit in a project’s context.; Deep, practical understanding of level design principles and how to craft environments to support gamer experience.; Thoughtfully crafting visually compelling, believable, and immersive environments that embed storytelling to support and enhance core narrative beats.; Exceptional communication and collaborative skills.; Passion for games.; Experience with Google Workplace, Miro, Jira, Confluence, P4V.; Experience with procedural content creation.; Experience using architectural principles to support storytelling, vibe, and tone in environments.; Experience using art principles in environments to enhance and support cinematics.

Benefits

Flexible working hours.; Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.; A welcome pack filled with goodies — to help you feel right at home once you join the team.
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