Джерело: CrawlJobs
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Software Engineer (Unity)

Гібридна робота

Дата публікації: 30.08.2026

As a Software Engineer, you will be responsible for the implementation of game functionality as per design documents and specifications. Additionally, you will provide inputs on design and architecture keeping in mind the best practices for development. You will communicate with all the team members to establish a pipeline and integrate art assets, taking into account the game roadmap. You will work closely with the game designers and artists to enable them to express their creativity within the game. You will assist your project lead by providing regular feedback on implementation issues and possible improvements to game design. You will actively suggest and implement the best solutions in the development process and in the game systems. Also, you will address bugs and other technical issues identified for subsequent release. You will be responsible for technical documentation.

Responsibilities

Implementation of game functionality as per design documents and specifications; Provide inputs on design and architecture keeping in mind the best practices for development; Communicate with all team members to establish a pipeline and integrate art assets, taking into account the game roadmap; Work closely with game designers and artists to enable them to express their creativity within the game; Assist project lead by providing regular feedback on implementation issues and possible improvements to game design; Actively suggest and implement the best solutions in the development process and in the game systems; Address bugs and other technical issues identified for subsequent release; Be responsible for technical documentation

Requirements

2+ Year’s experience with Mobile/Unity3D platform and ecosystem; Strong at solving logical problems & C# programming; Good knowledge of computer science fundamentals & concepts; A natural flair for writing well-structured, optimal, and maintainable quality code; Basic understanding of programming best practices; Good communication skills; Familiarity with build systems; Knowledge of using version control systems like Git; Experience using debugging and profiling tools; Familiar with mobile native languages like objective-c, Java, C++, etc.; Passionate about games, especially in playing mobile games

Nice to have

Experience or hands-on use of AI tools is a plus
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