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Staff Product Designer (PST)
Deepgram
San Francisco, Сполучені Штати
Дата публікації: 30.08.2026
Deepgram is scaling fast, and the systems layer underneath our product has to scale with it. We've just completed a UI redesign of key surfaces, now moving into development — real product value, and with it, real design-system debt that no one owns end to end. We're looking for a Staff Product Designer to own that layer. You'll take Cosmos — our design system — from a Figma library to a living, code-connected source of truth, and build the pipeline that keeps design and engineering in sync as the surface area grows. This is not a component-maintenance role. You'll co-own implementation strategy with Engineering, set the governance that keeps the system healthy, and define how AI and agentic tooling fit into how we design. Voice AI is still inventing its interaction patterns; the system you build is what lets a small team invent quickly without fragmenting. You'll report directly to the Director of Product Design. This is a Staff IC role — your impact shows up mostly in the leverage you create for others. Your first chapter: Cosmos as the established source of truth, and a working Figma-to-code pipeline. From there, scope expands to AI-enablement.
Responsibilities
Own Cosmos end to end — rebuild it in Figma against the new UI and establish it as the single source of truth for every product surface; Drive the conversion of Figma components, tokens, and variables into coded components, and co-own the implementation strategy with Engineering; Close the design-to-code gap — build the pipeline, the parity checks, and the shared vocabulary that keep design and production from drifting apart; Define governance and a contribution model that works across both design and engineering, so the system stays healthy as more people touch it; Identify and reconcile UI debt — starting with TTS and Voice Agent — and turn legacy surfaces into a plan, not a backlog; Produce agentic-friendly design system artifacts that AI tooling can consume and act on, and document the AI-powered design workflows worth adopting; Partner with Brand to explore extending the system into a brand sub-system; Set the craft bar for interaction design and prototyping across the team, and mentor designers as we scaleRequirements
Deep experience building and scaling design systems — tokens, variables, theming, versioning, and the migrations that come with them; Real fluency in how components become code — you've worked shoulder to shoulder with engineers on a component library and can hold your own on implementation tradeoffs; Exceptional craft across UI, interaction design, and prototyping; you make technically complex surfaces feel considered; A track record of establishing governance and contribution models that people actually followed; A point of view on how AI changes the relationship between systems, components, and production code; Experience designing for developers or technical users — APIs, SDKs, documentation, and console workflows, not just UI; Strong business acumen — you connect systems work to measurable outcomes, not just consistencyNice to have
Experience leading a design system migration or a redesign rollout at scale; Hands-on work with Figma variables, Code Connect, or similar design-to-code tooling; Experience designing for real-time, latency-sensitive, or multimodal experiences — voice, streaming, conversational AI, or audio products; Comfort designing for probabilistic systems — confidence levels, fallback states, graceful degradation; Background in high-growth B2B companies with both self-serve and enterprise motions; Experience extending a product design system into brand or marketing surfacesЯк відгукнутися
Подати заявку онлайн: https://www.jobs.pl/uk/oferta/100032307/aplikuj
JOBS.pl · https://www.jobs.pl/uk/staff-product-designer-pst-oferta-100032307

















