Джерело: CrawlJobs
Ця вакансія не має повного перекладу вибраною мовою. Нижче показано оригінальний зміст.

Technical Animator (12-month contract)

Blackbird Interactive Vancouver, Канада
Повна зайнятість Дистанційна робота

Дата публікації: 01.09.2026

Location
Vancouver, BC, Canada

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
 
Our studio operates as a remote-first workplace, offering flexible work arrangements.
 
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.


Blackbird Interactive is seeking a passionate Technical Animator to join our team to deliver a large, exciting IP!
Do you have a broad range of creative and technical experience setting up character and mechanical animations in Unreal Engine 5? We’re looking for a technical animator who has the technical proficiency to rig, skin, and export animated meshes into Unreal Engine. On top of that, we are requiring a versatile set of skills to animate humanoid characters as well as machinery within a sci-fi setting. 
We support both remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.
Please include a link to your showreel with your CV.

Responsibilities
-
Develop and maintain Maya and Unreal-based pipelines that enable animation, rigging, and content export workflows

-
Produce high quality animation in gameplay to fit the overall style and established creative direction

-
Proficient in animating both mechanical and humanoid assets

-
Ability to take direction from the Art Director in order to maintain a coherent aesthetic thread throughout the project

-
Collaborate with technical artists to fill gaps in pipeline and tools where needed

-
Collaborate with 3D artists to create smooth handoffs between asset creation and animation set-up

-
Collaborate with production to provide estimates and timelines to ensure timely delivery of assets

Requirements
-
4+ years of experience in technical animation and gameplay animation specifically for games

-
Strong knowledge of rigging workflows

-
Well-versed in Maya and Unreal Engine 5

-
Familiarity with game-ready skeleton design, skinning, and animation scene structure

-
Comfort working in Perforce-integrated pipelines and managing scene referencing/export workflows

-
Comfort with quick iteration and problem-solving

-
Strong communication skills and a collaborative mindset

Bonuses
-
Passion for games

-
Passion for film and cinematography

-
Experience manipulating Unreal camera rigs and setups

Responsibilities

Develop and maintain Maya and Unreal-based pipelines that enable animation, rigging, and content export workflows; Produce high quality animation in gameplay to fit the overall style and established creative direction; Proficient in animating both mechanical and humanoid assets; Ability to take direction from the Art Director in order to maintain a coherent aesthetic thread throughout the project; Collaborate with technical artists to fill gaps in pipeline and tools where needed; Collaborate with 3D artists to create smooth handoffs between asset creation and animation set-up; Collaborate with production to provide estimates and timelines to ensure timely delivery of assets

Requirements

4+ years of experience in technical animation and gameplay animation specifically for games; Strong knowledge of rigging workflows; Well-versed in Maya and Unreal Engine 5; Familiarity with game-ready skeleton design, skinning, and animation scene structure; Comfort working in Perforce-integrated pipelines and managing scene referencing/export workflows; Comfort with quick iteration and problem-solving; Strong communication skills and a collaborative mindset

Nice to have

Passion for games; Passion for film and cinematography; Experience manipulating Unreal camera rigs and setups
Подати заявку роботодавцю

Схожі вакансії

Усі →
Вміст мовою оригіналу

Specjalista/ka ds. kreacji i promocji wydarzeń

Польща, Варшава +4
7-7,5 тис. зл / міс.
Workhouse4you Sp. z o.o.
Workhouse4you Sp. z o.o.
Трудовий договірДоговір доручення (umowa zlecenie) +5
Подати заявку
Нова вакансія Вміст мовою оригіналу

Product Designer- Cloud

Нідерланди, Rotterdam
Mendix
Гібридна
Подати заявку
Нова вакансія Вміст мовою оригіналу

Senior Graphic Designer

Австралія, Sydney
KordaMentha
Повна зайнятістьСтаціонарна
Подати заявку
Нова вакансія Вміст мовою оригіналу

Senior BIM Modeler- Mechanical

Індія, Bengaluru
Egis Group
Повна зайнятістьГібридна
Подати заявку
Нова вакансія Вміст мовою оригіналу

Principal Flood Risk Consultant

Велика Британія, Manchester
Egis Group
Повна зайнятістьГібридна
Подати заявку
Нова вакансія Вміст мовою оригіналу

Flood Risk Consultant

Велика Британія, London
Egis Group
Повна зайнятістьГібридна
Подати заявку
Нова вакансія Вміст мовою оригіналу

Principal Network Modeller

Велика Британія, London
Egis Group
Повна зайнятістьГібридна
Подати заявку
Нова вакансія Вміст мовою оригіналу

Lead Product Designer - Games

Сполучені Штати, El Segundo
Mattel
Повна зайнятістьСтаціонарна
Подати заявку

Налаштування згод

Кожна мета є необов’язковою і за замовчуванням вимкнена. Ви можете відкликати згоду будь-коли.

Показуємо вакансії найближче до вас