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Senior Software Engineer (Game Development) - Pikmin Bloom

Scopely Tokyo, Japan
Hybrid work

Publication date: 30/08/2026

Scopely Explore (formerly known as Niantic), creator of hit games including Pokémon GO, Pikmin Bloom, and Monster Hunter Now is seeking a Client Engineer to help shape the future of our games by building high-quality, scalable gameplay systems that delight and engage our passionate players. We're a fast-paced, multi-disciplinary team of game makers, software developers, and creative professionals based all over the world. In this role, you will lead the technical design and implementation of cross-platform mobile experiences, driving performance, reliability, and engineering excellence — living up to our ambitious vision of merging the virtual with the real world and inspiring people to explore together!

Responsibilities

Lead the technical design and implementation of engaging, scalable gameplay systems for a large and active user base; Own cross-platform development across mobile (iOS/Android), ensuring code is reusable, maintainable, and performant across multiple environments; Drive performance optimization and reliability, including profiling, debugging, and troubleshooting complex issues on mobile devices; Collaborate cross-functionally with engineers, product managers, game designers, and UX designers to deliver high-quality user experiences; Provide technical leadership and mentorship to other engineers through code reviews, design reviews, and knowledge sharing; Contribute to engineering excellence, including improving development processes, testing practices, and overall code quality

Requirements

BS in Computer Science or a related technical field, or equivalent practical experience; 5+ years of professional experience in game development, with strong expertise in Unity and/or other game engines; Proficient working in C# or C++; Embraces generative AI with curiosity and good judgment, using it responsibly to improve tooling, testing, debugging, prototyping, and overall product quality; Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice; Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others; Japanese language skills (intermediate - Business level)

Nice to have

Have mobile or console game performance optimization experience; Experience with shader programming (e.g., GLSL, HLSL, Metal); Passion for building products that connect people through shared real-world or interactive experiences
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