Źródło: CrawlJobs

Senior Level Scripter

DONTNOD Montréal Montréal, Kanada
Pełny etat Praca stacjonarna

Data publikacji: 31.08.2026

DON’T NOD Montréal is looking for a Senior Level Scripter to work on our next project 100% developed in Montreal.

Responsibilities

Ensure the game levels are scripted and built according to the creative briefs, while respecting the technical constraints and game intention pillars; Coordinate with other disciplines including art departments, programming and narrative, to integrate different elements into a unified game experience; Ensure the levels feel alive, natural, exciting and immersive: focus on the orchestration, animation scripting, characters/AI routines, pacing of the scripted events, etc.; Help creating prototypes in collaboration with programmers to test and refine gameplay mechanics; Play content regularly to ensure that it meets the desired quality, design standards, and stability requirements; Follow-up on feedback from Directors, Narrative Designer, playtests and analytics: implementation, discussions, compromises, etc.; Participate in building the design content creation workflows, tools and pipelines in collaboration with other departments; Take part in defining content creation best-practices, provide guidance, give creative and scripting feedback, and coordinate with other departments when needed; Create and maintain documentation throughout the development process that outlines the scripting tools, implementation best-practices and technical specifications; Can coach other Level Scripters to translate design intent into gameplay logic; Can assist production team to manage level scripting resources, sprint planning, high-level roadmaps, and timelines

Requirements

5+ years of experience in the video game industry as a level scripter or similar position; Experience working on at least two full production cycles of published video games; Proven experience with Unreal Engine 5 and good knowledge of Blueprint; Strong rigor, analytical mindset, a good capability to react to an iterating environment and being flexible to change; Tech savvy with basic knowledge on programming and/or technical constraints in the video game industry; Proficient in communicating, collaborating and presenting with the different team members; Experience in working through all the design spectrum (game, level and tech design) using visual scripting tools; Fluent in adventure games which have strong narrative, dialogue and storytelling components; A strong flair for scene orchestration & pacing, animation scripting, character/AI routines in order to create content that feels alive and reactive

Benefits

flexibility; generous holiday bank; time off; training and career development support; personalized Lifestyle spending account; possibility of working anywhere in Quebec; insurance and virtual healthcare coverage as of Day 1; annual bank of 40 hours of menstrual leave; partial refund of transport fees (OPUS, BIXI and parking); access to gym and fitness classes as well as a multi-sports field in summer which turns into an ice rink in winter; referral bonus that goes the extra mile; RRSPs with the employer's contribution
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