Źródło:
Data publikacji: 01.09.2026
Location
Vancouver, BC, Canada
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Responsibilities
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Adapt existing UI systems for new platforms, resolutions, and input methods
-
Design, implement, and refine responsive UI layouts across a range of screen sizes and aspect ratios
-
Work directly in the UI toolset to build, modify, debug, and polish screens, flows, and interactions
-
Partner with engineers to ensure UI performance, responsiveness, and stability
-
Resolve platform-specific UX challenges, including controller navigation, readability, and accessibility
-
Maintain consistency with the game's visual style, information hierarchy, and interaction patterns
-
Test, debug, and iterate on UI implementation to improve quality and usability
-
Create documentation that communicates UI changes, constraints, and best practices
Requirements
-
3+ years of professional UI/UX experience in game development with a strong focus on technical implementation
-
Hands-on experience with Scaleform, including layout, data binding, animation, and debugging
-
Experience supporting ports or platform transitions for UI-heavy games
-
Strong understanding of controller-first UX, focus management, and cross-platform interface design
-
Experience building UI that scales across multiple resolutions and aspect ratios
-
Strong technical problem-solving skills and the ability to work independently
-
Excellent collaboration and communication skills with engineers, designers, artists, and QA
Pluses
-
Experience refactoring legacy UI while preserving an established player experience
-
Background in UI animation, motion, or visual polish
-
Interest in accessibility, usability, and player comfort
-
Experience working within technical constraints to deliver elegant UI solutions
Vancouver, BC, Canada
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Responsibilities
-
Adapt existing UI systems for new platforms, resolutions, and input methods
-
Design, implement, and refine responsive UI layouts across a range of screen sizes and aspect ratios
-
Work directly in the UI toolset to build, modify, debug, and polish screens, flows, and interactions
-
Partner with engineers to ensure UI performance, responsiveness, and stability
-
Resolve platform-specific UX challenges, including controller navigation, readability, and accessibility
-
Maintain consistency with the game's visual style, information hierarchy, and interaction patterns
-
Test, debug, and iterate on UI implementation to improve quality and usability
-
Create documentation that communicates UI changes, constraints, and best practices
Requirements
-
3+ years of professional UI/UX experience in game development with a strong focus on technical implementation
-
Hands-on experience with Scaleform, including layout, data binding, animation, and debugging
-
Experience supporting ports or platform transitions for UI-heavy games
-
Strong understanding of controller-first UX, focus management, and cross-platform interface design
-
Experience building UI that scales across multiple resolutions and aspect ratios
-
Strong technical problem-solving skills and the ability to work independently
-
Excellent collaboration and communication skills with engineers, designers, artists, and QA
Pluses
-
Experience refactoring legacy UI while preserving an established player experience
-
Background in UI animation, motion, or visual polish
-
Interest in accessibility, usability, and player comfort
-
Experience working within technical constraints to deliver elegant UI solutions
Responsibilities
Adapt existing UI systems for new platforms, resolutions, and input methods; Design, implement, and refine responsive UI layouts across a range of screen sizes and aspect ratios; Work directly in the UI toolset to build, modify, debug, and polish screens, flows, and interactions; Partner with engineers to ensure UI performance, responsiveness, and stability; Resolve platform-specific UX challenges, including controller navigation, readability, and accessibility; Maintain consistency with the game's visual style, information hierarchy, and interaction patterns; Test, debug, and iterate on UI implementation to improve quality and usability; Create documentation that communicates UI changes, constraints, and best practicesRequirements
3+ years of professional UI/UX experience in game development with a strong focus on technical implementation; Hands-on experience with Scaleform, including layout, data binding, animation, and debugging; Experience supporting ports or platform transitions for UI-heavy games; Strong understanding of controller-first UX, focus management, and cross-platform interface design; Experience building UI that scales across multiple resolutions and aspect ratios; Strong technical problem-solving skills and the ability to work independently; Excellent collaboration and communication skills with engineers, designers, artists, and QAJak aplikować
Aplikuj online: https://www.jobs.pl/oferta/100004171/aplikuj
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