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Expert Gameplay Programmer - AI

CD PROJEKT RED Vancouver, Canada
Full-time Remote work

Publication date: 09/11/2026

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

CD PROJEKT RED is looking for an Expert Gameplay Programmer - AI to join our team to work on Cyberpunk 2, the follow-up to Cyberpunk 2077. In this role, you will help the team develop believable worlds by architecting systems and features to help our designers create and populate the open world. The main task in this role is to seamlessly integrate bespoke content with a systemic open world, implementing the low level systems that drive spawning and behavioral AI, while providing technical mentorship to team members working in related areas.

Responsibilities

Work closely with designers and other developers to understand their needs and ensure they have the ability to efficiently populate the open world.; Build and maintain major systems used to bring the open world to life, covering areas such as spawning, AI, and systemic gameplay.; Monitor performance and memory usage in the open world, making optimizations as needed and developing strategies for other team members to make improvements.; Oversee the technical efforts of other developers through code reviews, mentoring, and reviewing technical proposals.; Develop debug tools, and designer tools needed for non-deterministic systemic gameplay.; Write high-quality code that is optimised, bug-free, and aligned with project goals.; Foster cross-functional collaboration to ensure the tools contribute effectively to all game systems and components.

Requirements

At least 7+ years of professional experience as a programmer within the games industry.; Strong proficiency in C++ programming and knowledge of Unreal Engine.; Experience with procedural content generation and systemic gameplay.; Experience with current-gen console hardware.; Experience developing AI systems in games.; A good understanding of geometric algorithms and data structures.; Experience in writing Multi Threaded systems.; Experience profiling and optimizing code.; Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.; Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.

Nice to have

Professional experience with Mass AI in Unreal 5.; Experience with ECS or Mass Framework.; Experience working in a large development environment.; Shipped at least 1 AAA title.

Benefits

Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.; A welcome pack filled with goodies — to help you feel right at home once you join the team.
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